This week I spent a lot of my time in engine helping my team with scaling issues and setting up the painting landscape tools and some lighting.
I also finished texturing all my props for my tent, and created a little popcorn stand to be placed around our level.
I set up a collectable system so that once you have 5 of the items it tells you that you have finished the challenge and you win the prize and began work on the tincan alley gameplay
And I set up some cool particle effects.
all I have left to do is texture the outside of my tent and then I can spent all my time on the gameplay elements to make our game go from a pretty little level to a fun game!
My finished balloon
https://skfb.ly/6oY7J
Some Particle Effects i made ( sorry for the bad quality )
a cell shaded post process filter i made just in case as it was brought up in a meeting early on.
Some Lighting i was messing with in engine
The popcorn machine I am half way through texturing
A look into my tent with particles and textures on, plus some lighting


